I’m spending some of the afternoon adding rooms to Cal’s “Choose your own adventure” game. Rather than introduce you to the game from the beginning, where it’s experienced a fair amount of ‘game-rot’, I’m going to introduce it to you from the point at which I started adding rooms – lost in the foliage, you have decided to scour the ground for a tunnel. Finding two, you have chosen the one with the humming noise and the faint green light…. Now choose your own adventure…. [REQUEST – please try and keep the plot in character and mood – it would be interesting to see how this might emerge…]
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