Links for 2006-02-27
02/27/2006
- Quantum computer works best switched off And I quote: “A non-running computer produces fewer errors,” says Hosten. Nice. Really really nice. Also funny.
- Clooney hits out at ‘traitor’ tag I saw Good Night and Good Luck the other day. The film was reasonable, but the sentiments of the people depicted it in were much more impressive – particularly since we think of the 50s as so constrained. In some ways things are worse today.
- Kottke reports on the year since he appealed to open up his site to micropatrons It’s an interesting reaction from him, but the conclusion is a bit disappointing – that he hasn’t found it personally sustainable and isn’t going to continue with the model. Shame.
- Google Maps meets World of Warcraft Cal showed this to me and it rocks. Tiny captures of the minimap in WoW joined together to create a huge browsable, explorable map. Just wish it was more easily annotatable.
- Jakob Neilson’s recommendations on URL in 1999 were pretty good even though he forecast that they would disappear within five years… As it happens, I think URLs are becoming more important if anything – as people start to understand how fundamental they are to giving your site or service all the benefits of being truly native to the web…
- Mike Schinkel’s piece last year on well-Designed URLs This was one of the pieces that I’ve used as a source recently, although I’m not sure I agree with the idea of recommending alternative short URLs for print. Otherwise, pretty great stuff…
- For Many AJAX is Not Degrading, But it Must Thomas Vander Wal writes about the perils of Ajax not degrading and breaking sites and services in anything but the most common – and often non-standard – browsers…
- “World of Warcraft Teaches the Wrong Things” argues that the game encourages people to believe that hard work trumps ability and that people are more productive when they work together… I’m at a loss to see why this is wrong, to be honest. I agree with bits of the article – certainly ‘being alone together’ is a core part of the experience – but i can’t help thinking that those of us who play mostly alone feel the costs are reasonable
- EU & US World of Warcraft and how to play on both The thing I probably dislike most about World of Warcraft is that I can’t play with friends in the US, specifically Cal. I’m not sure I’m really up for maintaining two World of Warcraft accounts but I’m certainly interested…